Big-budget syndrome
One of my lifelong passions is gaming. On the video game side of things, there's been a lot of talk about the impending doom of the triple-A game. I think there's some merit to this discussion, but I also think the death of triple-A games is still greatly exaggerated. One part of this argument that's definitely true: spending $100 million to make a game is no longer a guarantee that it will succeed.